Sunday, January 30, 2011

Meadow - Wii/DS , Low Poly

This time I made stylized Meadow / Field country environment. Process is similar to previous image. Lots of painting, many plane objects, and vertex coloring. 2 days of work.
Final viewport screenshot
Old style post-production
Wireframe
Shaded Wireframe
Textures 64-256 pixels

Wednesday, January 26, 2011

Underwater scene - Wii/DS , Low Poly

I created this Low poly Underwater Scene in 3 days. It has a lot of plane objects
and vertex colors. I didn't have any concept and all textures are hand painted.
This is not a render, its Viewport Screenshot.
Final Image 
Wireframe
Shaded Wireframe
Textures 64-256 pixels

Wednesday, January 5, 2011

Nickelodeon's Fit - Wii/PS2

I have recorded next game I was working on - Nick Fit.
I have created several levels (Diego, some Backyardigans and Kai-Lan), which you can see on video links below and many additional objects and paintings such as trophies, medals and props. I also modeled, rigged and animated Zee and Moose, and couple Backyardigans in Romanian suites. I have repainted some textures and created new ones.
Fixed some rigs and skinning on previous models.
This game was very low poly based and fun :)

Videos 1 (Moose and Zee, Diego 3 levels) here:
http://vimeo.com/18484486 
Videos 2 (All characters 5 levels) here:
http://vimeo.com/18483264
Videos 3 (Diego 3 levels) here: