Wednesday, January 26, 2011

Underwater scene - Wii/DS , Low Poly

I created this Low poly Underwater Scene in 3 days. It has a lot of plane objects
and vertex colors. I didn't have any concept and all textures are hand painted.
This is not a render, its Viewport Screenshot.
Final Image 
Wireframe
Shaded Wireframe
Textures 64-256 pixels

3 comments:

Gabriel Olson said...

fun stuff!

FABIO·BAUTISTA said...

Nice stuff you have here!

Patrik Spacek said...

Thanks, I am glad you like it.